According to Microsoft documentations, I’d need to use nuget to load the GameInput library. Issue is that I’m only using the MSVC linker, not the whole MS toolchain, especially as my language of choice is D.

(I can also accept other alternatives to load the GameInputCreate function.)

  • ZILtoid1991@lemmy.worldOP
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    2 months ago

    Well, it seems to that all I needed is to load the GameInput.dll, then I have the library to use, except I messed up the VTables, so I have to fix that first.

    • ZILtoid1991@lemmy.worldOP
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      1 month ago

      Update: Now I need to use GameInputRedist.dll instead, but kept the GameInput.dll parts there just in case if I ever port to Xbox.