

Phones usually don’t do pixel shifting since they lack the extra pixels on the edge to shift the content around.


Phones usually don’t do pixel shifting since they lack the extra pixels on the edge to shift the content around.


Pixel shifting is done entirely on the monitors firmware nowadays, no OS intervention necessary.


Phone AMOLED screens are entirely different beasts compared to QD-OLED/WOLED on TVs and monitors.
Phone OLEDs are much more dense, run much hotter and brighter, most also lack pixel shifting and many even pixel refreshing.
I also had some severe burn-in on phones.


To quote Rtings:
under normal circumstances, with mixed usage, burn-in isn’t an issue
Even if your task bar is on 70% of the time, you’re not going to see any significant burn-in.


The feature recently added to the PS5’s Dualsense that allows them to pair with multiple devices was such a huge QoL change.
Does that only apply to playstations or can you pair to multiple PCs? Might have to upgrade then.
Helldivers 2, and will try Arc Raider
Helldivers 2 and Arc Raiders both work fine on Linux. PUBG does not.
potentially Marathon next year
Marathon is unlikely to work since Destiny also doesn’t work.
C# by muhammad-sammy.
Doesn’t have the fancy project manager that the Microsoft one has but since I’m used to the dotnet CLI, I don’t mind that much.
Fedora Kinoite with VSCodium (Flatpak), both for work and my own stuff.
Also a few toolboxes with different compiler versions for some older projects.
I mostly do .NET and PHP stuff.
We need a fourth one for “User error”.


Neat, was not expecting this to come anytime soon.


This video made me appreciate the software on Teslas a little bit more.
I like to shit on every single change they do, but they came out with the Model 3 in 2017 at full sprint with a fully working software suite (excluding “FSD”).
If their Model 3 software was in this state back then I would have returned it.


What makes you think a USB-C to headphone jack adapter stops working after a year? There’s the same circuit in there that does the DAC like in a phone headphone jack.


I don’t hate LTT but they are mostly an entertainment channel nowadays, not a review channel.
Their reviews are focused on sponsored products, sometimes wrong and most of the time don’t go into much depth. Not to mention the countless ads, sponsorships and clickbait.
If somebody likes them, more power to them, but I don’t go to LTT when I need information about something.


The only game where I thought the story was complete but the DLC proved me wrong.


Who is kiss?


Why not both?
Nothing stops somebody from manually uploading builds just because an automatic deployment tool is available.


Yes, I was thinking more of deploying directly to them with a single click like you can do on consoles.
Also, the Frame needs support for the controller inputs, foveated rendering, etc…
These are currently implemented through Meta protocols and I assume Valve will want to add support for them or add their own extensions.


I wonder if Valve is going to fund Godot as well at some point.
Seems like a win for Godot developers if you can easily deploy to the Steam Frame/Steam Machine.


It’s significantly larger than FLUX.1 (32b/64.4 GB vs 12b/23.8 GB) so I would hope it’s more than a small iteration.
Really? I did a 365 day streak in Japanese (and most of that time was spent learning Hiragana and Katakana) but I still had some basic phrases down at the end.
Kanji broke me in the end though, Duolingo really doesn’t do it well.