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Joined 3 years ago
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Cake day: June 7th, 2023

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  • saigot@lemmy.catoTechnology@beehaw.org*Permanently Deleted*
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    4 months ago

    I think it’s even more ominous. From whta I’ve read the american version of tiktok will be entirely cut off from the international version. This means even people circumventing the algorithm will not have access to non-american opinions and will not be able to either cry for help or get outside (less biased) perspective. From a selfish non-american perspective I think it’s really good that the rest of the world will be isolated from the source of facism, but it sure does suck for americans and it also gives china what they wanted in the end. Trump did build a wall, a great firewall.



  • This energy would then be transmitted to one or more stations on Earth.

    They spent exactly one sentence addressing the biggest hurdle to doing this.They also don’t link to the paper. Then they have this quote

    Although the feasibility of this technology is still under review,

    Which kinda makes me think this paper is bullshit.




  • I 100%'d Expedition 33. Masterpiece of a game, NG++ has no appeal to me though, I preferred the french dub FWIW, I found American actors saying french words to be really offputting, but maybe that’s because I’m Canadian.

    Now that’s done I’ve dusted off the PS5 for ** Death Stranding 2**. I just got to the place past the animal shelter to give a non-spoiler point in where I’m at. I really enjoyed the first game, mostly just the vibe, it’s a very cozy game for me. DS2 is mostly more of the same, which is pretty much what I want. They greatly expanded the combat, and made it a more important part of side quests. I’m not particularly excited or bothered by that, it is more fun, particularly stealth but I’m a bit disappointed they haven’t built up the trekking part of the game much, so far I don’t think I have unlocked any items that weren’t in the first game and isn’t combat focused but I’m hoping they mostly added to late game. I do really like that roads are not the pinnacle of development any more (I LIKE TRAINS!!). The UI is also a bit of a step down for me, but I can’t quite figure out why, it just feels a bit more awkward. I really like the added skill trees and the backpack modding, the new BTs are alright. The one thing I really really hated in the first game were the flashbacks to old wars, I despised these forced combat sequences and find them dull, thematically odd, and shows off the worst aspects of the game, I’m disappointed to see these are still in DS2 but with the better combat they are slightly more tolerable. Overall it’s a good sequel and I’m having a really fun time, but it is going in a direction that I think makes it less special. I find the themes are really interesting with the series as a whole, developing the wilderness is obviously a good thing, having lots of teamwork and cooperation is genuinely really good for the world of DS, but also the structures you make are ugly, contributing to something worse and somewhat annoying. It’s really interesting commentary imo and very nuanced which is a rare thing.


  • It’s very difficult at the hardest level but it ramps you up very smoothly. The main story is something most people (and children) can beat fairly easily, getting all the strawberries takes some time and some tighter skill but it quite forgiving and generally requires only one “advanced” move at a time. After that you get B sides and C sides which are when the real challenge starts and you have to start chaining multiple advanced moves together.IMO it’s an amazing game for transitioning from a casual platformer to a “hardcore” platformer if that is something you want to do, but you can also stop at a casual level and still get a full experience. There’s also an accessibility easy option if you really just want to get the story.